Cases on the Societal Effects of Persuasive Games

167.99

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Cases on the Societal Effects of Persuasive Games

Like all other forms of modern media, video games impact society and human behavior in often surprising ways. Understanding the growing effect of digital entertainment on twenty-first century culture is critical to anticipating the future of social interactions. Cases on the Societal Effects of Persuasive Games investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies. With examples from the fields of education, business, healthcare, and more, this book serves as a crucial reference source for researchers, educators, developers, and students in higher and continuing education.

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Specificaties: Cases on the Societal Effects of Persuasive Games

Taal

Engels

Bindwijze

E-book

Verschijningsdatum

juni 2014

Ebook formaat

Adobe ePub

Illustraties

Nee

Auteur(s)

Dana Ruggiero Ruggiero

Redacteur

Dana Ruggiero

Uitgever

Information Science Reference

Lees dit ebook op

Android (smartphone en tablet), Kobo e-reader, Overige e-reader, Desktop (Mac en Windows), iOS (smartphone en tablet), Windows (smartphone en tablet)

EAN

9781466662087

Studieboek

Nee

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Cases on the Societal Effects of Persuasive Games
Cases on the Societal Effects of Persuasive Games

167.99

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