Game Graphics Programming

53.95

Toegevoegd aan verlanglijstjeVerwijderd uit verlanglijstje 0

Game Graphics Programming

“Game Graphics Programming” examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You’ll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you’ve reviewed the foundations of game graphics, you’ll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, you’ll also examine optimizations that can be done to improve performance and alternative methods. “Game Graphics Programming” presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games.

De beste gaming producten vind je met met de scherpste prijs bij PocketCubes

Specificaties: Game Graphics Programming

Taal

Engels

Bindwijze

Onbekende bindwijze

Druk

New edition

Verschijningsdatum

juni 2008

Afmetingen

Afmeting: 24,8 x 19,1 x 4,4 cm

Aantal pagina's

672 pagina's

Illustraties

Nee

Auteur(s)

Allen Sherrod Sherrod

Uitgever

Cengage Learning, Inc

EAN

9781584505167

Extra groot lettertype

Nee

Gewicht

1521 g

Studieboek

Nee

Verpakking breedte

236 mm

Verpakking hoogte

193 mm

Verpakking lengte

48 mm

User Reviews

0.0 uit 5
0
0
0
0
0
Write a review

Er zijn nog geen recensies.

Plaats de eerste recensie voor “Game Graphics Programming”

Het e-mailadres wordt niet gepubliceerd. Vereiste velden zijn gemarkeerd met *

PocketCubes
Logo
Enable registration in settings - general
Shopping cart