Video Game Translation and Cognitive Semantics

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Video Game Translation and Cognitive Semantics

The book concentrates on video game translation from the perspective of cognitive semantics. One of its objectives is to assert that translators’ knowledge of cognitive semantics can affect translation, i.e. decoding the sender’s mental states and evoking particular mental states in the target language recipient. The work is interdisciplinary and draws on such fields as games studies, cognitive semantics, and translation studies. It also aspires to complete gaps in the scientific research on video games, systematize the knowledge of localization, and ascertain the role played by translators in the localization process. The research material consists of eight video games which belong to different genres, and the investigated English video game texts cover almost 3000 standard pages.

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Specificaties: Video Game Translation and Cognitive Semantics

Taal

Engels

Bindwijze

E-book

Druk

1

Verschijningsdatum

augustus 2016

Ebook formaat

Adobe ePub

Illustraties

Nee

Auteur(s)

Mateusz Sajna

Uitgever

Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften

Lees dit ebook op

Desktop (Mac en Windows), Kobo e-reader, Android (smartphone en tablet), iOS (smartphone en tablet), Windows (smartphone en tablet), Overige e-reader

EAN

9783631694497

Studieboek

Nee

Verpakking hoogte

15 mm

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Video Game Translation and Cognitive Semantics
Video Game Translation and Cognitive Semantics
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