3D Game Programming All In One
Packed with the instruction, examples, development principles, and actual tools needed to create a 3D game. In the emerging 3D market, this book helps take the ever-growing number of gamers from playing games to creating games. Whether you’re just beginning game programming with 3D or using it as the next step to 2D, this book addresses all the stages of full 3D development without restriction to a specific language.
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