Programming Role Playing Games with DirectX

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Programming Role Playing Games with DirectX

In comparison to the popular first edition, “Programming Role Playing Games with DirectX (1931841098), this second version covers the updated version of DirectX (DirectX 9). Readers learn how to use DirectX 9 to create a complete role-playing game. This comprehensive guide contains everything the reader needs to know, while at the same time incorporating reader feedback and eliminating the bare-boned basics contained in the first edition. It begins by teaching the reader how to use the various components of DirectX 9 (DirectX Graphics, DirectX Audio, DirectInput, and DirectPlay). Once readers have a basic understanding of DirectX 9, they can move on to building the basic functions needed to create a game – from drawing 2D and 3D graphics to creating a scripting system. All this information is then wrapped up as the reader sees how to create an entire game – from start to finish!

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Specificaties: Programming Role Playing Games with DirectX

Taal

Engels

Bindwijze

Paperback

Druk

2nd Revised edition

Verschijningsdatum

juni 2004

Aantal pagina's

880 pagina's

Illustraties

Met illustraties

Auteur(s)

Adams Jim Adams

Uitgever

Cengage Learning, Inc

EAN

9781592003150

Extra groot lettertype

Nee

Gewicht

1750 g

Verpakking breedte

229 mm

Verpakking hoogte

188 mm

Verpakking lengte

61 mm

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Programming Role Playing Games with DirectX
Programming Role Playing Games with DirectX
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