Ultimate Game Programming with DirectX
Make your own games using DirectX 10 and C++ with Ultimate
Game Programming with DirectX, Second Edition. Written for
experienced programmers who want to learn DirectX 10 and
how to apply it to game creation, this book goes in-depth with
DirectX 10 and each of its subsystems. Every part of the gamedevelopment
process is covered and you’ll apply your existing
game-development skills to the new techniques and tools
covered in the book. Beginning with an introduction to DirectX
and Direct3D, you’ll work your way through graphical interfaces,
animation paths,advanced lighting and shadows,various surfacemapping
techniques, and even sound. One topic is covered
per chapter and end-of-chapter questions help you practice
and reinforce your new skills.Whether you’re a current gamedevelopment
student or a professional developer, you’ll find
the information and techniques you need to gain a clear understanding
of game programming with DirectX 10.
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